"Journey to Spooky Island" is the fifth episode of Camp Camp.
|“||After a suspicious Quartermaster warns them not to, Max, Neil, and Nikki venture out to the mysterious Spooky Island to hunt for ghosts, but the kids get more than they bargained for.||”|
David attempts to tell the campers a scary campfire story, only to bore others as they roast marshmallows. Various other "scary" stories told next prove that Max is "unscareable" since he is able to use logic to see through everything. As the Quartermaster scares them, he decides, along with David and Gwen, to take Space Kid to get shots for possibly rabies. Curious about Quartermaster's attempts to keep them away from Spooky Island, Neil and Nikki aspire to meet a ghost or the secret the Quartermaster is hiding. Max, Nikki and Neil take a boat to Spooky Island and soon run into Jasper. As they go deeper into the forest, they find Cameron Campbell's old summer home. As they enter and they try to turn the light on, they activate a secret switch in the library and find a lab, to Neil's happiness. When Max flicks on the lights, it can be seen that various unsettling experiment specimens are in jars. As Nikki sees a trail of blood and hair leading to a basement, she is unsettled to find bloody tools and walls, declaring she doesn't want to be there. As Max, in another attempt to prove he isn't scared and that there is no such things of monsters, he discovers the real reason the Quartermaster was so eager to keep him out: it's a sex dungeon and he's hosting an orgy full of old people have kinky sex. A scarred Max, Neil and Nikki are taken back to Camp and, in a twist, Jasper, the camper they encountered in the island, evaporates, revealing he was a ghost the entire time.
- The transcript for "Journey to Spooky Island" may be edited here.
- [ Opening – "Camp Camp Song Song" ]
- When ghosts walk the island, an' demons rise from the pit, an' aliens kidnap any trespassers an' probe their tender-
- You better stay away from Spooky Island, no reason to go there, definitely not spooky, stay awaaaayyy....
- To see the full gallery, go to Journey to Spooky Island/Gallery.
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- Various hints throughout the episode foreshadow Jasper's reveal at the end of the episode as a ghost:
- According to Quartermaster, since it is the new moon, ghosts walk the island.
- Jasper speaks in dated terminology and wears an equally outdated clothing style.
- Jasper's reason for being happy that Max, Neil and David are on the island is that he believed they are there to stop "the evil". It's possible that "the evil" killed him and he was trying to solve his unfinished business.[conjecture]
- Jasper's name is likely a reference to Casper the Friendly Ghost.
- Jasper lacks a shadow for the entirety of the episode.
- It's revealed Cameron Campbell has an old summer home within the island. The catapulted boulder from "Mascot" is briefly seen in front of it.
- They make a reference to the Scooby Doo cartoon franchise, in which the Harlem Globetrotters have made several guest appearances.
- The lab contains, among other things, a list of "parts needed" that consists of: toenails, lung nerves, pubic hair, ears, and enamel. There is also a blueprint on the wall next to it labeled "$6,000,000,000 Man", with the number crossed out and replaced with "$100", referencing the TV series The Six Million Dollar Man. Arrows pointing to various parts of the person are labeled "homemade stereo speaker" and "grabby claw thing". The poster beside these two is labeled "Unaccounted For Test Subjects". The Campbell Corp tank beside the posters is labeled "Blue Dye #40".
- When Max turns the lights on, the full room can be seen. Another poster, labeled "Hilarious Surgeries", depicts the rear view of a person accompanied an eyeball (labeled "Eye") with an arrow pointing to the butt (labeled "Butt"). There are also glass jars around the room filled with various creatures and body parts: a rat, an anglerfish, a goldfish, a brain with eyes on it, a heart, another brain labeled "Abby Normal" (a reference to the Mel Brooks film Young Frankenstein), some sort of eel or sea serpent, and what appears to be the head of the character Shrek.
- Another shelf contains several "Totally Questionable Experiments", including an eyeball with over 10 fingers sticking out of it. Another tank contains "Spanish Fly Trial #263", which seems to be a giant fly with a duck bill and duck feet. Another contains an octopus with what appears to be the head and teeth of the xenomorph from the Alien film series (Max suggests that it is probably the sort of thing that goes into fast food). A final tank, labeled "Take a Cartoon Literally #305", contains two rats, but one has a giant brain and the other's head has been replaced with a human pinky finger, an obvious reference to the cartoon series Pinky and the Brain. (The brainy rat breathes on the glass and then writes "kill me" with its finger.)
- In another shot, a jar labeled "Über-Aids" with the SS logo and "Nuremburg" [sic] written below it is visible on the same shelf as the xenomorph-octopus.
- Upon entering the basement dungeon, Jasper loses his nerve, suggesting that they all go home, and says they could play some Pogs. Max then throws open the large door to discover the source of the wails, only to find a room of debauchery (including three old people in gimp suits with BDSM paraphernalia, and three others in fursuits) with a banner hanging overhead labeled "Fantasy Island - No Limits ❤️ No Shame". The Quartermaster (wearing a censored purple dildo in place of his usual hook) stands at the center of the room, behind a table with grapes, cheese, wine, and a Campbell Corp box of "Erectile DisFUNction Pills".
- The credits state that the friendly pirate kids are voiced by animators Yssa Badiola, Gil Calceta, and Andrew Lhotsky.